![]() ![]() This should remove the issues with the buffed events like the post-DoG Frost and Pumpkin Moons.ġ7 - Made Cryogen's Ice Blast projectiles tangible rather than just dust.ġ8 - Cosmic Immaterializer minion does exceptionally less damage if you're using a non-summoner class.ġ9 - While under the effects of Chaos State the Counter Scarf dodge will have a longer cooldown. Makes them a bit easier but I feel it makes the fights better as a whole.ġ2 - Made Starfleet, Mariana, Virulence, Megafleet, True Bloody Edge, Barinautical, Barinade, Galactus Blade, Arterial Assault, Bloodfire Arrows, Mirror Blade, Exoblade, Burning Sky, and Rouge Slash cooler with new effects.ġ4 - Added some sort of bow with a really weird name that does really cool and weird things.ġ5 - Leviathan now charges at the player after spawning enemies when below 50% HP.ġ6 - Forced boss downed bools to sync in multiplayer immediately. This was done because having random enemies spawn during a boss fight is supremely annoying.ĩ - Whenever your player is not near at least 3 town npcs you cannot hit Target or Super Dummies.ġ0 - While the boss rush is active all wire-activated mechanisms are disabled.ġ1 - Made several bosses less spammy with their projectiles. ![]() ![]() ![]() 1 - Astral biome expansion, this is a massive addition and will take time.Ĥ - Boss Rush Enabler, incomplete version but it will have all the current bosses (will not include other modded bosses unless I am given their IDs).ĥ - Fixed bug where you would get a Starter Bag, Revengeance and Iron Heart item on revive in Mediumcore.Ħ - Extended length of Mark for Death debuff caused by the Lunic Eye, Marked Magnum, and AMR.ħ - Fixed issues with Yharon arena and SCal arena not disappearing when told to in the code.Ĩ - Whenever any boss is alive you will be put under the Zen Potion effect without the buff icon appearing to prevent taking up buff slots. ![]()
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